Tencent Games Explores the Value of Game Technology with More Than 40 Product Releases

SHENZHEN, China, June 27, 2022 /PRNewswire/ — Tencent Games presented 44 products and projects for the Chinese market and several projects using game-related technology for cultural, industrial and scientific research at its “SPARK 2022” conference.

At the virtual conference Tencent Senior Vice President Steven Ma stressed the growing importance and benefits of crossover technologies that have emerged during game development, with players even beginning to experience a blending of the real and online worlds in a kind of “hyper digital reality”.

“The gambling industry does not develop in isolation. Since its inception, the industry has always been mutually driven and developed symbiotically with cutting-edge technologies, and has accumulated a set of unique technical skills,” said Ma — or more specifically, Ma’s high-fidelity digital double created with self-developed next-gen technology from the NExT Studios was built by Tencent and delivered its message to the online crowd. “Alongside the continuous advancement of technology and the deepening of our understanding, games will play a more important role in both economic development and social life, creating even greater technological breakthroughs and greater value.”

New games announced

Tencent Games gave updates on 26 games, including highly anticipated titles like League of Legends Esports Manager, back to empire, Code: To Jin Yong and cloud gaming technology solutions START THE ENGINE along with his first demo EVOLUTION.

They included an announcement that League of Legends Esports Managerthe official mobile game of League of Legends tournament, will launch an open beta test in the Chinese mainland market in July.

Return to the Empire – a strategy-based mobile game developed by TiMi Studio Group in cooperation with Xbox Game Studios for the Chinese market. It integrates the classic elements from Age of Empires IP and extends the gameplay with a greater degree of freedom to 625 square kilometers of 3D battlefield.

The armies on the battlefield can be created and combined freely, while the strategies can be adjusted at any time to provide an intuitive understanding of the battlefield. Return to the Empire reimagines classic siege combat on both offense and defense, with a rapidly changing battlefield that increases the challenge for players. This allows players to go beyond traditional strategy and unleash the tactical potential of each and every situation.

Code: To Jin Yong, is developed by LIGHTSPEED STUDIOS, uses Unreal Engine 5. It is an adaptation of the acclaimed series of martial arts novels (“Wuxia”) by famous writer Jin Yong and authorized by Ming Ho Publications. The first Unreal Engine 5 open-world game featuring the legendary heroes of Jin Yong’s Wuxia world Code: To Jin Yong will be released to players around the world in the near future. Players can look forward to freely exploring the vast and magnificent world of martial arts.

With the power of Unreal Engine 5, classic characters in Jin Yong’s masterpiece, such as Yangguo, Qiao Feng, Linghu Chong and more will come to digital life. At the same time, the engine allows developers to recreate spectacular martial arts moves through the engine’s underlying physics system. The game also uses photogrammetry technology to provide an immersive experience. More partners will join the Jin Yong Wuxia Landmarks project in the future to digitize martial arts landmarks, advance development opportunities, and further promote martial arts culture.

Tencent Games also dangled new information about cloud game technology START THE ENGINE offer EVOLUTION, a demo of its native cloud game technology. In the demo, players will be transported back to the era of dinosaurs in a real-time, interactive movie-level scene featuring ultra-finely rendered dinosaurs and dense forests. Native cloud game technology organically supports multi-player synchronization.

That START THE ENGINE Team focuses on developing native cloud gaming technology and bringing brand new gaming experience to end users. START THE ENGINE looks forward to collaborating with global game studios, indie developers and film industry creators to explore more possibilities and embark on a journey into a fully real world together.

Projects supported by game technologies

Also at the conference Tencent Games demonstrated how it has applied game-related technology to other areas such as scientific research, cultural heritage and industrial applications.

heritage Site

Tencent Games has helped protect and restore by building the Digital Great Wall of China ChinaDunhuang Library Cave and Beijing Central Axis through the use of game technologies including Programmed Content Generation Technology (PCG), Physics-based Rendering Technology (PBR), Cloud To play, Virtual Avatars and other gaming technologies that allow legacy to be transformed into living stories, allowing the public to better understand the history and culture behind them in compelling ways.

Industry

BaoSteel Co., Ltd., Tencent games & Tencent Cloud has collaborated to apply real-time cloud rendering, motion capture, reality-virtuality interaction, AR/VR and other gaming technologies to create the digital twin of the Baosteel 1580 hot rolling mill and build a full-screen holographic, glasses-free 3D. Faithful digital factory. In the digitalization of the steel industry, this partnership for comprehensive data collection, management and analysis, as well as real-time simulation and interaction, integrates Tencent’s game technologies for the first time into various scenarios in the steelmaking process to improve manufacturing efficiency and make steelmaking smarter, more energy-efficient and greener.

Tencent is also working with China Southern Airlines subsidiary Zhuhai Flight Training Center on development and construction of China first Full Flight Simulator (FFS). The jointly developed visual system will use graphics rendering and physical simulation technologies from games. By using real-time simulation technology widely used in games, Tencent can quickly create remarkably lifelike and ever-changing virtual environments.

Scientific Research

Tencent Games also announces that it will join the Chasing All Transients Constellation Hunters (CATCH) program initiated by the Institute of High Energy Physics, Chinese Academy of Sciences, Key Laboratory of Particle Astrophysics. The CATCH program uses Tencent Games’ industry-leading AI technology: multi-agent reinforcement learning algorithm, empowering 100+ satellites to intelligently and collaboratively observe the extreme universe where it matters most exist in extreme condition.

The intellectual action generation and real-time physical simulation technology that powers non-playable characters (NPCs) in games is also being used to make robots smarter while working around humans. The technology will improve the autonomous decision-making ability of robots to adapt to different situations. The breakthroughs will help pave the way for future real-world applications such as: B. care for the elderly and other person-oriented services.

SOURCE Tencent games

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